Planet Polluter

Planet Polluter was created for the 2018 NASA SpaceApps Hackathon in Boston. The game is modelled after Plague Inc. In Planet Polluter, the goal is to pollute the planet by placing factories, farms and energy plants around the world (in Plague, the goal is to infect the entire world with a virus). We used NASA data as a basis for how fast CO2/temperature should rise in our game. Feel free to play! Built using C# and Unity. Click here to watch our 30-second video submitted to the global finals (and see some gameplay).

Team Members

Brock Fenbert

Josh Field
Blake McHale
Christian Kuss

Ryan Lung